In which your hosts Vox and Mr. Johnson begin a four-part series about the anatomy of a Shadowun. This series begins with an exploration of “The Meet”, which is often how a Shadowrun begins.
Show Notes (Thank you to listener SpitDawg for compiling these notes for us!):
0:00:00 Episode 002
0:00:32 Last of the Shadowrun 5th Edition hardcopy preorders are scheduled to ship
0:00:41 Shadowrun 5th Edition PDF is the highest selling product on DrivethruRPG
http://rpg.drivethrustuff.com/product/115985?affiliate_id=618124 (affiliate link)
0:01:03 Shadowrun Returns: Berlin downloadable content slated for January release
0:02:50 Anatomy of a Shadowrun Part 1: The Meet
0:03:25 Three Primary Goals
Get as much information as you possibly can.
Get as much nuyen out of your employer as possible
Establish as many safeguards as possible for getting paid
0:05:03 Who is Mr. Johnson?
0:08:00 What questions to ask.
Is that the best you can do?
Is there any additional information you have about this job?
How do we contact you?
How much nuyen up front?
What gear can you provide?
0:12:49 Instill apprehension to double-cross.
0:13:48 Negotiate the terms of the next meeting.
Who will be at the meet?
What should you be looking for?
When is the meet?
Where will it be held?
How will you be paid?
Fixer holds the money
0:16:00 Know when to walk away.
Game Master should prepare for a group to turn down a run.
Do not railroad players to take jobs.
0:21:54 Other Considerations
0:23:18 Equipment Considerations
White Noise Generator
0:26:20 Lim Dul the Necromancer
Magic the Gathering Picture
0:32:42 Send Feedback
Email contact at the arcology podcast.
0:33:45 Music by Prism Shard